Krita, the ultimate weapon in the armoury of a Linux-based digital painter’s, now is at version 2.8. New tools make it more interesting for creating game art, and full Windows support is a bit of a game changer.
News Features in Krita 2.8:
- Wrap Around mode to create seamless tiled textures from your current artwork ((use the W key, works in OpenGL mode only);
- Clone Array tool to create isometric tiles.
- New high-quality scaling mode for the OpenGL-based canvas.
- Picking a layer by pressing R and clicking on a feature from that layer.
- Configurable transparency visualization.
- New dockable dialog to manage color swatches.
- Easy expansion of canvas (deliberately not like in MyPaint, by users’ request).
- Composition guides in the Crop tool.
Krita has an experimental implementation of a G’MIC plugin now as well, and that alone increases the amount of available effects by order of magnitude.
Additionally, during Google Summer of Code 2013 one of the students applied tons of fixes to existing filters (both UI and algorithms), added alpha channel to the Curves filter, improved the HSV filter and the Dodge/Burn filters, and implemented a whole new Color Balance filter.
Ubuntu users can always get the latest version of Krita from the Krita Lime PPA. So far, it supports Ubuntu 13.10, Ubuntu 12.04 and Ubuntu 12.10. Ubuntu 14.04 will come with the 2.8 release by default.
To install Krita 2.8, press Ctrl+Alt+T on keyboard to open terminal. When it opens, run the commands below one by one:
sudo add-apt-repository ppa:dimula73/krita sudo apt-get update sudo apt-get install krita-2.8
That’s it. Enjoy!
Yes by all means, Install Krita on Ubuntu if you want to pull in hundreds of MB of KDE files which then clog up your update manager with additional KDE files until the entire KDE system is installed.
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