
{"id":33562,"date":"2021-04-07T15:06:19","date_gmt":"2021-04-07T15:06:19","guid":{"rendered":"https:\/\/ubuntuhandbook.org\/?p=33562"},"modified":"2021-04-07T15:06:19","modified_gmt":"2021-04-07T15:06:19","slug":"warzone-2100-4-0-0-factions-multiplayer","status":"publish","type":"post","link":"https:\/\/ubuntuhandbook.org\/index.php\/2021\/04\/warzone-2100-4-0-0-factions-multiplayer\/","title":{"rendered":"Warzone 2100 4.0.0 Released with New &#8220;Factions&#8221; for Multiplayer"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/ubuntuhandbook.org\/wp-content\/uploads\/2020\/06\/warzone2100-icon.png\" alt=\"\" width=\"245\" height=\"250\" class=\"alignleft size-full wp-image-10367\" \/><\/p>\n<p>Warzone 2100, real-time tactics hybrid computer game, released version 4.0.0 a few days ago with tons of changes.<\/p>\n<p>The new release of the open-source 3D real-time strategy game features new graphics backend support:<\/p>\n<ul>\n<li>New support for Vulkan 1.0+, OpenGL ES 3.0 \/ 2.0, DirectX (via libANGLE, OpenGL ES -> DirectX), Metal (via MoltenVK, Vulkan -> Metal)<\/li>\n<li>In addition to the existing support for OpenGL 3.0+ Core Profile, OpenGL 2.1 Compatibility Profile<\/li>\n<\/ul>\n<p>Other features include:<\/p>\n<ul>\n<li>New &#8220;Factions&#8221; for multiplayer \/ skirmish<\/li>\n<li>Higher-res terrain textures, backdrops<\/li>\n<li>New Music Manager, + Lupus-Mechanicus&#8217;s new soundtrack album<\/li>\n<li>Support for &#8220;script-generated&#8221; \/ &#8220;random&#8221; maps (and two new built-in maps that take advantage of this: 6p-Entropy and 10p-Waterloop)<\/li>\n<li>Scrollable room chat, and many other UI \/ widget improvements<\/li>\n<li>Updated \/ smarter AI bots (Bonecrusher, Cobra)<\/li>\n<li>New &#8220;headless&#8221; mode (for <code>--autogame<\/code>, <code>--autohost<\/code>, <code>--skirmish<\/code>)<\/li>\n<li>JS API enhancements, + a new &#8220;Script Debugger&#8221;<\/li>\n<li>Removal of Qt as a dependency, + a new embedded JS engine: QuickJS<\/li>\n<li>Quality-of-Life \/ smoothness improvements<\/li>\n<li>Hundreds of bug fixes<\/li>\n<\/ul>\n<p>For more details, see the ChangeLog file in the <a href=\"https:\/\/github.com\/Warzone2100\/warzone2100\" rel=\"noopener\" target=\"_blank\">github project page<\/a>.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/ubuntuhandbook.org\/wp-content\/uploads\/2020\/06\/warzone2100-34.png\" alt=\"\" width=\"520\" height=\"348\" class=\"aligncenter size-full wp-image-10368\" srcset=\"https:\/\/ubuntuhandbook.org\/wp-content\/uploads\/2020\/06\/warzone2100-34.png 520w, https:\/\/ubuntuhandbook.org\/wp-content\/uploads\/2020\/06\/warzone2100-34-450x301.png 450w\" sizes=\"auto, (max-width: 520px) 100vw, 520px\" \/><\/p>\n<h3>How to Install Warzone 2100 4.0.0 in Ubuntu:<\/h3>\n<p>The game offers official Snap package, which can be easily installed from Ubuntu Software:<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/ubuntuhandbook.org\/wp-content\/uploads\/2021\/04\/warzone400-snap.png\" alt=\"\" width=\"600\" height=\"394\" class=\"aligncenter size-full wp-image-33563\" \/><\/p>\n<p>Don&#8217;t like the containerized software package? For Ubuntu 18.04, Ubuntu 20.04, Linux Mint 19\/20, and based systems, grab the classic <b>DEB<\/b> package from the link below:<\/p>\n<p style=\"text-align:center;\"><a href='https:\/\/github.com\/Warzone2100\/warzone2100\/releases' class='arconix-button-flat arconix-button-large arconix-button-tan' target=\"_blank\" >Download Warzone 2100<\/a><\/p>\n<p>Then open terminal from system app launcher, and run command to install the deb package:<\/p>\n<pre style=\"border:none;\">sudo apt install .\/Downloads\/warzone2100*.deb<\/pre>","protected":false},"excerpt":{"rendered":"<p>Warzone 2100, real-time tactics hybrid computer game, released version 4.0.0 a few days ago with tons of changes. The new release of the open-source 3D real-time strategy game features new graphics backend support: New support for Vulkan 1.0+, OpenGL ES 3.0 \/ 2.0, DirectX (via libANGLE, OpenGL ES -> DirectX), Metal (via MoltenVK, Vulkan -> [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[1189],"class_list":["post-33562","post","type-post","status-publish","format-standard","hentry","category-news","tag-game"],"_links":{"self":[{"href":"https:\/\/ubuntuhandbook.org\/index.php\/wp-json\/wp\/v2\/posts\/33562","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ubuntuhandbook.org\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ubuntuhandbook.org\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ubuntuhandbook.org\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ubuntuhandbook.org\/index.php\/wp-json\/wp\/v2\/comments?post=33562"}],"version-history":[{"count":0,"href":"https:\/\/ubuntuhandbook.org\/index.php\/wp-json\/wp\/v2\/posts\/33562\/revisions"}],"wp:attachment":[{"href":"https:\/\/ubuntuhandbook.org\/index.php\/wp-json\/wp\/v2\/media?parent=33562"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ubuntuhandbook.org\/index.php\/wp-json\/wp\/v2\/categories?post=33562"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ubuntuhandbook.org\/index.php\/wp-json\/wp\/v2\/tags?post=33562"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}