Wine development 1.7.6 released with full Unicode 6.3 support
November 9, 2013
The latest Wine development v1.7.6 has been released on November 8. According to the announcement, the BiDi algorithm has been rewritten for full Unicode 6.3 support, support has been added for Video Mixing Renderer version 7, and there’s now better handling of window resizes in the Mac driver.
As well as that, there are 30 bugs fixed in 1.7.6:
FindActCtxSectionGuid not implemented for NHL games
Multiple applications fail due to user32 OpenInputDesktop stub (TeamViewer, QQ International, Inspect tool from Windows Platform SDK)
Touhou 7.5: Immaterial and Missing Power (IaMP) – config.exe (16 bit app) silently fails (missing comctl32.dll dependency)
Max Payne 2: Ingame windows rendered incorrect with nvts pipe
Pikachu Volleyball’s window isn’t positioned correctly in a virtual desktop
Bioshock 1.0 crashes at startup
Install Shield fails on 64bit multilib wine if WINEPREFIX was created by 64bit wine
Battlefield Bad Company 2: crashes when loading level
Multiple apps need support for COM server information from PE manifest a.k.a registration/registry-free COM (Exact Audio Copy (EAC), AliWangWang …)
Split Second crashes when changing screen resolution
Multiple .NET apps need GdipPrivateAddFontFile (MTGO v3 launcher, Harmony Practice 3)
Post Apocalyptic Mayhem crashes on start
Visual Studio 2010 needs windowscodecs WICSetEncoderFormat_Proxy
Certain games on Steam crash on start in xinput1_3 (in-game overlay enabled)
Dragon age 2 : Graphic bug when saving, loading or entering new area
Low FPS with winemac driver in Unreal Tournament GOTY
Artemis 2.0 crashes when loading the splash screen
TreeSize Free: help window won’t open
Heidisql & Beyond Compare: crashes when trying to copy and paste inside the program
Battle City Remake crashes
TM2013 can’t install
Notepad++: crashes launching the plugin manager
Music stopped working in The Witcher
Installation of Windows Installer Cleanup utility fails due to wshom:WshShell3_ExpandEnvironmentStrings being a stub
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